Select as appropriate depending on the environment in which it is used. When executed, choices will be displayed as shown in the image below, so enter the corresponding number in single-byte numbers. In this example, the “proj_msvc2015.bat” file is executed to select the project containing the Visual Studio 2015 solution file. Please select the version of Visual Studio you have installed. Use batch files starting with proj_ when editing code, etc. NMake builds from the command prompt and generates an executable file use a batch file starting with nmake_. The batch file can be found in “ Samples/D3D9/Demo//scripts.” This batch file selects from several combinations of settings. Execute CMakeĬMake can also be used from the GUI, but at this time use the batch file included in the sample. If you encounter the S1023 error during installation, please refer to the official Microsoft support technical information for installation. Note: Images may differ from the actual screen. CMake operations are used from a batch file, so the CMake path setting should be set so that it can be referenced by the user who will use it. Set up the system so that C++ can compile. Install the integrated development environment. The language will be C++.įor CMake and libraries, please check the procedures and versions described in ‘README.md’ located at “ Samples/D3D9” in the sample SDK ZIP file. This is the development environment that will be used here. Download from the “ official download page.” The method and procedure may differ depending on the Cubism SDK version. Note: The content of this article is based on the Cubism 4 SDK for Native R1. ![]() This page describes how to compile the DirectX 9.0c sample project included in the Live2D Cubism SDK for Native with Visual Studio in a Windows environment.
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